![]() "Since we're in a financially stronger position, we can now deliver what our fans really want," he says. With Everspace 2, Schade says, this is the direct result of thousands upon thousands of comments and requests from the first game's audience. In the games business, sequels are always bigger, but they can occasionally seem that way by default. Everspace 2 will retain the fast-paced action and the sweeping, highly-saturated cosmic vistas of the first game, but it will be broader and grander in just about every other respect - more detail, more freedom, "dozens" more ships. They're going to roast you." Michael Schade, RockfishĪs elevator pitches go, 'Diablo meets Freelancer' isn't half bad, and that's what Rockfish is bringing to the table with its second game. You don't get away with not doing mining or trading. ![]() If you do a space sim, you have to do a lot of different gameplay types. They want an open world, with a story, lots of content, exploration, action, trading, mining. "This is what most space game fans want they want a modern day Freelancer. But the most common critique is 'Oh, it's a roguelike. It sold a million copies, so you could say it's a success for an indie. "Everspace has an average rating of eight out of ten, so you could say it's a good game. #Everspace 2 vr seriesStrangely, though, it's also a source of confidence, as it pushes the series into territory that fans have been demanding since the Everspace Kickstarter first launched in August 2015. The fact that Everspace 2 will be an open world game is perhaps the stiffest test that Rockfish faces. We're working with AAA external partners, because when you do open world you need a lot more content, so we're working with Streamline Studios." "The project is much, much bigger," Schade says. #Everspace 2 vr PcWith Everspace, Schade admits, "we were just mobile guys trying to make a PC game," but the sequel arrives on the back of more than a million sales across PC and consoles, and a community that Rockfish has built through a huge amount of diligent effort. The very fact that Everspace 2 is in the line-up for Geoff Keighley's curtain-raising event at the world's biggest consumer games expo is symbolic of just how far Rockfish has come. This isn't how it's supposed to be the 'disconcertingly simple second album' just doesn't have the same ring to it. Speaking with at Devcom, the day before Rockfish is due to officially announce Everspace 2 at Gamescom: Opening Night Live, Schade is clearly grappling with just how right everything feels. Everspace was the first attempt at a PC game from a group of mobile developers fleeing the collapse of the premium market on the app stores. Rockfish itself rose from the ashes of his previous company, Fishlabs, which went bankrupt in 2013. The Hamburg-based studio spent years piecing together a community of players around its first game, Everspace, but its recently announced sequel has presented few of the difficulties associated with a sophomore effort.įor Schade, that sense of calm and confidence is less comforting than one might expect. Through links on our site, we may earn an affiliate commission.Second albums are supposed to be difficult, but Rockfish CEO Michael Schade is having a very different experience. Stealth Optional is supported by its audience. READ MORE: Will Hitman 3 VR be on PC? Will it come to Steam? Can't comment on next-gen, but in case we do it will be a separate app, so we can optimize the experience for VR a 100%." In the FAQs on Everspace 2's Kickstarter, ROCKFISH commented: "We tried to support PSVR in the predecessor but couldn't get close to mandatory 2x 60 FPS on the regular PS4. ![]() ![]() Specifically on PSVR, however, it's unlikely Everspace 2 will support the PlayStation headset. " Everspace 2 for VR is currently not on our list, but who knows what kind of deal might happen in the future…?"Īs Everspace 2 has just entered Early Access now in 2021, following a delay from September 2020, we'd expect that it won't have any VR support until after the game leaves Early Access and launches fully in late 2021. "We still haven’t decided if we will support VR at some point," ROCKFISH said. While the developer gave various reasons for Everspace 2's lack of VR support, this could change in the future. Will Everspace 2 support VR in the future?Įverspace's VR future looks quite mixed. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |